Comic TV With Dan: We Gots us a CRISIS!

In which we dig into the latest epic Arrowverse crossover and maybe talk about Justice League a little.

Okay, nerds, nerdesses, and innocent bystanders just stopping by, it’s time for the big game. The epic battle between good and evil, the superhero team-up I’ve been waiting months to see play out in all of its four-colour glory.

These guys?

No. I said “superhero,” “colour,” and “glory.” Not four people trying their very hardest not to be superheroes in a show about a ninja cult harvesting dragon marrow that somehow still manages to drain both of those concepts of fun or interest. No. Think brighter. Think DC.

THESE guys?

What? No. No no no. Not that one. This one. The good one.

The only Justice League we need.

Crisis on Earth-X, the biggest, most ambitious, and best of the annual Arrowverse (sadly I am still not influential enough to make “DCW-verse” catch on) crossovers has arrived, and did it ever–

Look, what do you want me to say about Justice League, exactly? We all must know the general consensus by now. It’s… fine. Fun but shallow. Enjoyable but occasionally forgettable. Forty minutes’ worth of footage was cut and it kind of shows, and not entirely from the fact that every trailer has a moment that got cut from the movie. The action scenes are often gorgeously shot, including an acrobatic duel between Batman and a burglar that might be one of the best-shot Batman action scenes ever… fine, not counting anything Lego-related… and it certainly tries to be more fun, but while many of the jokes land, sometimes it’s trying too hard to be “quippy.”

I wanted it to be Wonder Woman good, and instead it’s somewhere between Ant-Man and Age of Ultron. It’s a B- superhero movie that had the misfortune of coming out in a year when the genre was averaging A-. Logan, Wonder Woman, even Thor Ragnarok of all goddamn things, these were all home runs, improbable ones given the lower success rate of X-Men movies, the DCEU, and movies about Thor. And Guardians of the Galaxy Vol. 2 and Spider-Man: Homecoming weren’t entirely knockouts but had more than enough charm to smooth out their flaws. 

But enough about that. Not here to talk Justice League. Just Crisis on Earth-X. Just that. Probably just that. Almost definitely maybe probably just Crisis.

Evolution of an Event

The annual CW crossovers have been a tradition as long as there have been multiple DC shows on the network. Longer, really, since Barry Allen made his debut on Arrow the season before The Flash debuted, around the same time of year the crossovers normally happen.

First they were simple. A handful of Arrow characters went to Central City for Flash Vs. Arrow, so that the two CW leads could go two rounds against each other before bringing down meta-human bank robber Roy G. Bivolo, known to comics fans as either “Prism,” “Rainbow Raider,” or “the guy once deemed too lame for a crossover that introduced amped-up versions of Major Disaster and Killer goddamn Moth.” A day or two later (real time), a handful of Flash characters headed to Starling City so that Flash and the Arrow could team up against Rogues’ Gallery Also-ran Captain Boomerang. Simple, self-contained, fits easily into a marathon binge of either show, but had the fun of seeing the different casts and show styles bounce off each other.

That was the fun of Avengers, wasn’t it? Seeing Iron Man, Thor, Captain America and whatnot all flow into one team. Which is what Justice League could have been, except they’ve been trying to reinvent their tone so much that it’s hard to actually see it as a continuation of the previous four movies. Sure, it has references to Wonder Woman and continues stories from Man of Steel and Batman V Superman but it doesn’t have that Avengers-style-the-franchise-comes-together special feel, you know? Not like Crisis on Earth-X. Which is what this blog is about. Crisis on Earth-X. Not Justice League.

Ahem.

They amplified the crossover the following year, with Legends of Yesterday and Legends of Today, which set up the centuries-long Hawks Vs. Vandal Savage relationship that was central to the coming third DCW show, Legends of Tomorrow. Sure that one was held back by the same problems that plagued all the CW shows that season: too much narrative capital devoted to setting up the new spin-off, and an unsatisfying take on Vandal Savage, but it was still a fun two-parter. And the year after that, things got epic, as Flash, Arrow, and Legends came together (with special guest star Supergirl, whose own show wasn’t really involved) for the three-night, super fun, heroes vs. aliens extravaganza of Invasion! Watching Kara get to know Oliver Queen and the Waverider crew, and seeing everyone have a big post-victory party was just as much fun as seeing the combined heroes take down the Dominators. Plus each chapter still felt like an episode of that particular show. Flash addressed Barry’s Flashpoint screw-up, Arrow served as a perfect 100th episode celebration of the show’s past, and Legends brought time travel into the mix.

So the question seemed clear… how the Hell would they top that? Well, they found a way, readers, they found a way.

Barry and Iris’ wedding brings characters from all four shows to Central City, and it looks to be a happy day for all, but when the wedding is crashed by Nazi soldiers led by evil versions of Green Arrow and Supergirl, Team Arrow, Team Flash, the Legends, and the Danvers sisters have to square off with strange visitors from an evil planet.

The Faces of Evil

If one were to claim that the CW crossovers have flaws, one could argue that they have, in the past, let us down villain-wise. Vandal Savage, as discussed, was underwhelming, and a cameo by Neal McDonough’s Damien Darhk really drove that home. Prism was… well, Prism was a half-assed take on Rainbow Raider who existed to give Flash and Arrow an excuse to fight. And the Dominators provided some effective global menace, but they were a horde of CG aliens.

Fortunately their machinations meant that the plot never hinged on largely interchangeable CG aliens, and they had some concrete motives. Like in the event book that inspired it, they felt Earth’s high rate of meta-human development was problematic. Could be worse. They could have been an entirely CG villain with a horde of faceless minions, a magic space rock, and a vague-at-best motivation to take over/destroy the world.

Which is the shade I used to throw at the weaker Marvel villains, at least the ones not out to kill Tony Stark and sell weapons. But man alive no one lived up to that terrible archetype like Steppenwolf. Making him all CG was awkward any time they showed his face, and if you haven’t grown up on DC comics like me, who exactly this mook is and why he’s doing anything he’s doing might feel obscure at best.

Right, yes, Crisis on Earth-X. Earth-X, as any longtime DC fans knows, is the Earth where the Nazis won World War II, and are opposed by a small band of heroes known as Uncle Sam and the Freedom Fighters. Which essentially makes this a crossover between five shows, as Earth-X, the Freedom Fighters (possibly minus Uncle Sam), and the Reich’s top warriors were introduced in the CW Seed show Freedom Fighters: The Ray.

Having Nazis as your villains, and depicting them as absolutely, irredeemably evil shouldn’t be a big political statement, but it’s 2017, the New York Times is running sympathetic stories on actual Nazis, and here we fucking are. So watching the heroes of four shows and an online animated series tear into some Nazi stormtroopers is incredibly satisfying.

But what’s impressive is that they set out to create fully developed characters out of their main villains, making the Nazi Oliver Queen/Dark Arrow and his general Overgirl flesh-and-blood people without justifying their abhorrent beliefs. They’re monsters, but they’re still driven by love. Dark Oliver isn’t just out to conquer a new world, he’s out to save the love of his life. He and his followers believe that strength is virtue, that compassion is weakness, and that they’re doing the world a favour by ruling it. They’re wrong, and we know they’re wrong, and the back half makes a very clear statement of “This is what Nazis do and it’s terrible, are you listening, Republicans” but giving them human motives and emotions buried under the hate and intolerance makes them more interesting than, say, some rat-faced vet who lets vague talk about “real Americans” turn him into a mad bomber. Or a horn-headed CG alien named after a late 60s-70s rock band for reasons no rookie viewer will ever, ever know.

Back on topic… Also on team Nazi is an Earth-X Prometheus, who is not the Prometheus from last season of Arrow. He’s got a surprising identity that gives Oliver a meaty scene when they come face to face.

Plus, the Reverse-Flash is back! Not some Nazi version from an alternate Earth, but the one we know from Flash and Legends of Tomorrow, who admits that he probably should be dead by now, but never seems to recognize the Legends, so maybe this is from before his Legion of Doom days? Anyway, he’s back to looking like Tom Cavanaugh’s Harrison Wells, which I suspect is a cost-saving measure. The crossover was already hell of expensive, and having Tom Cavanaugh do double-duty saves them paying for Matt Letscher. Also it’s fun. Good as Tom is/has been as the Harrisons Wells of Earths 2 and 19, it’s been too long since he’s gotten to properly chew the scenery as the Reverse Flash. So as long as Stephen Amell and Melissa Benoist are pulling double duty, why not let Tom “Playing just one character on a show is for lazy people” Cavanaugh join in?

Our Heroes

Now these shows have big casts. Green Arrow leads a team of four other vigilantes, five if you count Felicity “Overwatch” Smoak. Flash has two part-time sidekicks and two superpowered assistants. Supergirl rolls with the Martian Manhunter and has Superman on speed dial, and the Legion of Superheroes just came to town. And the Legends are a full team of time-travelling would-be heroes. That’s way too many people. So obviously not everyone gets to play all the time. Some characters get sidelined for one to three episodes, some get restricted to quick cameos. J’onn J’onz, for instance, gets maybe three lines in the first five minutes of part one.

It’s like how Justice League tries to slip in cameos by various supporting characters of the heroes, to varying success. Connie Britton’s return as Hippolyta makes for an impressive sequence; JK Simmons makes a great Commissioner Gordon in his two scenes; Billy Crudup does his best impression of John Wesley Shipp’s Henry “Flash’s Dad” Allen in a scene that does okay setting up Barry’s character, but seriously feels lifted out of the first season of the TV show; Amber Heard gets handed much more ham-fisted exposition as Mera, but I’m still interested to see what she does with a proper role in Aquaman. I mean her scene was only a little more character-driven than Anthony Hopkins’ voice-over narration at the start of the bad Thor movies. Meryl Streep couldn’t have made “Here’s who Aquaman is in twenty words or less” work much better.

And we’re back… so while most of the shows’ casts get at least a little screen time*, if not necessarily on their own show, Crisis on Earth-X focuses on a smaller team. Specifically, Kara and Alex from Supergirl, each nursing a heartache; Oliver and Felicity from Arrow; Barry and Iris from Flash (and to a lesser extent Caitlin… Tom Cavanaugh is there all the time, but mostly as Thawne, not Harry Wells); and Sara Lance, Jax, and Martin Stein from Legends (and to a lesser extent Heat Wave), as Sara’s essentially the lead of Legends and the crossover helps wrap up a Firestorm arc that’s been running through the season. And in the back half, The Ray turns up, alongside his cohort, the Earth-X Leonard Snart. Good to have you back, Wentworth Miller, if only temporarily.

Oliver’s team and the rest of the Legends are mostly there to make the final heroes vs. Nazis showdown sufficiently epic. And sure, some arbitrary lines got drawn here. Sure, a solid entrance by Mr. Terrific, Wild Dog, and Black Canary was undercut by what happened afterwards. Sure, I wondered why Ray Palmer didn’t get an invite to the wedding if Barry’s former nemesis Heat Wave did. But that’s okay, and I forgive all, because when The Atom finally makes his entrance, it is a stand-and-cheer moment, and the rest of the late-to-arrive Legends keep that momentum going. Plus then Team Arrow, Vibe, Killer Frost, and the Legends get to kick the stuffing out of Metallo and it is niiiiiice…

The finale of Justice League works that well too, especially one Superman joins the fray. Partially because Superman is finally the Superman we’ve been waiting for. And also the League refusing to let Batman make a sacrifice play is a nice moment as well. And yes, that one has more production value and is more spectacular, but while seeing the League come together to kick Parademon ass is fun, seeing a dozen or so heroes beating the tar out of Nazis is a pretty great finale as well.

*Regular characters getting the week off are Lena Luthor, Samantha “Reign” Arias, Black Siren, The Thinker, and Thea Queen. Sorry, my brain needs to list them, and here we are.

Emotional Impact

Past crossovers have just been fun adventures with no lasting consequences. Not negative ones, anyway. In fact, Invasion! is when Barry finally found forgiveness for all that Flashpointing, and the musical crossover fixed Barry and Iris and Kara and Mon-El’s relationships… man, given how much work the seemingly all-powerful Music Meister put into getting Barry and Iris engaged, he surely was blasé about extra-dimensional Nazis crashing the wedding… no. No, leave it there, do not get into the weeds about Music Meister again.

But this… this isn’t just a crossover. They invoked the name “Crisis.” And that is not a word DC just throws around. When it’s a Crisis, Earths are in peril and people die. Permanently, for decades, or just for a little while, controversial or forgettable, a Crisis has a body count. This one is no different.

Some crossovers try for this, but don’t nail it. Think of Superman’s death in Batman V Superman, and how it had no emotional impact at all. Maybe because you didn’t like the movie at all so nothing did, or maybe because you know that come Justice League he’ll be back. See also Defenders. [spoiler title=’Yes, it’s a spoiler’ style=’default’ collapse_link=’true’]Matt Murdock sacrificing himself for the others meant basically nothing because Daredevil season three had already been announced. Daredevil’s “death” was just a way to get him off the board for a while so we wouldn’t ask where he was during Punisher.[/spoiler] But Crisis on Earth-X was playing for keeps. And it…

It hurt.

A lot.

I went from cheering to crying several times over the course of the final hour, and actually yelled “Don’t do this to me” at the screen. A hero’s death, dying so others can live, it might be noble… but it doesn’t hurt much less in the moment.

Sorry. I thought I was ready to talk abut this. I was wrong.

This wasn’t an issue in Justice League. They were going for hopeful, inspiring, and a sense of wanting to see these characters in their own solo movies. Guess we’ll have to wait 13 months for Aquaman to see how well they managed that last one.

The Little Moments

Half the fun of these crossovers is watching characters from different series interact, and Crisis on Earth-X does not let us down. First and above all others, Sara Lance finally meets Supergirl’s sister Alex, and it is everything I wanted and more, given that in a satisfyingly roundabout way, meeting Sara helps Alex move past her breakup with Maggie. They also make a fun duo kicking Nazi ass together.

Heat Wave meets Killer Frost, which is fun. I’d love to see those two get into trouble for an episode or two. Barry, Oliver, and Kara work together so well (Nazi or otherwise) that it’s a shame they only get to do this once a year, twice at most. Eobard Thawne claims that at some point in his past/everyone else’s future, he fought Superman. A tease, or a promise?

Of course there are missed opportunities as well. Just like how we never really spend a lot of time with Aquaman, Flash, or Cyborg outside of the group context in Justice League because of all that cut footage. For instance, we’ve never gotten to see how Sara “White Canary” Lance feels about her late sister’s codename, Black Canary, going to newcomer Dinah Drake. They never interact at all, in fact. Also I haven’t gotten a proper Detective Joe West/Detective Officer Captain Deputy Mayor Quentin Lance* team-up in over two years.

And there are questions. Lingering things that I require answers to, and in one case won’t get them. The fact that the main Earth calls itself “Earth-1” and nobody calls them on it… when did the numbering of the Earths become a multiversal standard? What representative came to the Nazi world and said “You’re not Earth-1, that’s Earth-1, and you’re Earth-X, and we’re all going to pretend you don’t exist when we’re counting the total number of Earths if that’s okay,” and which super-Nazi said “Sure, that’s fair, Earth-X it is?”

But more importantly, and in this case I do need an answer… are we just ignoring the fact that the overeager server who was offering Barry a sparkling water and gushing about being at the wedding… that was clearly Barry and Iris’ daughter or granddaughter from the future, right? I mean it must be, she was way too excited about being at the wedding of a CSI and a reporter, but they just, but they just, they just moved on and she vanished and they never came back to it but I’m right, aren’t I? I must be right. Just tell me I’m right. Explain that. Explain yourselves, Flash writers not fired for sexual harassment.

*Dude has worn a lot of hats in six seasons.

To Sum Up

The one catch about Crisis on Earth-X is that for anyone watching, say, only The Flash, you’re going to be a little lost. Unlike Flash Vs. Arrow/Brave and the BoldCrisis on Earth-X doesn’t work as individual episodes. And unlike Invasion!, each show doesn’t maintain its own feel. That is, the Arrow chapter doesn’t feel more Arrow-ish. In fact, they cut the usual title cards and replace them with a unified Crisis on Earth-X title sequence combining images and themes from all four shows. And to those upset that they can’t just watch Supergirl this week because it’s full of other characters and plotlines from other shows, I say…

Nuts to you.

Because this was awesome and the only way to do it is to blend all four shows into one four-hour event, and I’m sorry that makes your Netflix binging harder, but watch all four, you numpty.

Once again narrowing down to Oliver and Barry in the end remains charming, but unlike following Invasion’s celebration with Oliver and Barry having a quiet drink, we needed something a little more celebratory to shake off the preceding, well, funeral. [spoiler title=’Gonna get into spoilers.’ style=’default’ collapse_link=’true’]Some people complain that when Barry and Iris have their sudden, improvised, “finish what we started” wedding ceremony in front of no one but Oliver, Felicity, and Diggle, Felicity shoehorned herself and Oliver into it, making it a double ceremony without asking. Well, frankly, it’s not like she did this in the church. Barry ran to Star City to get Felicity and Oliver’s best friend just so they could do a three minute exchange of vows. It’s not that big a deal, and now Arrow doesn’t have to spend seven episodes on Oliver and Felicity’s wedding. It’s done. No mess, no drama, no derailing season six with Olicity wedding stuff.[/spoiler]

In the end, Crisis on Earth-X was amazing in the ways Justice League was just okay, and is a pinnacle example of why the Arrowverse hosts the best superhero shows on TV.

Watch and learn, Defenders.

And seriously. Was that Barry and Iris’ daughter? Was it!?

 

Comic TV With Dan: The Punisher

Comic book TV is everywhere these days, and it’s happening all year. So I’ll hand out awards and rankings in June, but in the meantime, we’ll be reviewing shows one by one as they wrap up.

This installment: a breakout character from Daredevil gets his own solo series.

Short version: fun if you like violence, but Marvel Netflix, we need to talk about your pacing problems.

Premise

Frank Castle, as established in Daredevil’s second season, has been on a violent rampage of revenge ever since his wife and children were killed in a gang fight that was somehow orchestrated by rogue operatives of the US military to cover up something that happened in Afghanistan, and now that I write it out it sounds pretty convoluted… man Daredevil got scattered in its second season.

Anyway, given that when we last saw Frank he was learning that his former CO and his bosses were behind the assassination attempt via gang fight, naturally we join him having opted not to care about that and live in lonely, quiet seclusion… in the city where he was very publicly tried for mass murder a year or so ago. It’s hard to tell with Marvel Netflix, their timeline is fuzzy.

But Frank’s retirement doesn’t last long, as a former intelligence analyst turned outlaw hacker calling himself Micro tracks Frank down in an attempt to go after those guys we thought he was already going after.

Frank sets out to kill everyone responsible for his family’s deaths (for reals this time), but a Homeland agent named Dinah Madani is trying to get justice for one specific part of all that stuff Frank and his comrades-turned-nemeses did in Kandahar.

So the question looms: what will win, vengeance against the military/CIA conspirators, or justice? Or are they both basically the same? No. They aren’t. They try to be clear about that, but… we’re here for all the gun battles, but they don’t want to endorse vengeful murder-sprees, per se… awkward.

And for a change, I’m not going to complain about lack of connection to other Marvel properties. First off, the Punisher as a protagonist works better on his own rather than surrounded by other Marvel characters. Second, Marvel Netflix and the Marvel movies are not connected, they just aren’t, let’s all accept that. And third, it’s not even a problem that the only link to the other Netflix shows is a few appearances by Daredevil‘s Karen Page. Daredevil is out of play until his third season; The Punisher might be set in New York, but it never makes it to Harlem, so no Luke Cage; nobody has need or desire of a private detective, so no Jessica Jones; and unraveling the events of the series requires covert intelligence connections, forensic abilities, situational awareness, and the ability to recognize basic patterns, and that rules out Iron Fist.

Strengths

John Bernthal remains great in the title role, capturing Frank’s rage, grief, and even flashes of charm. Westworld’s Ben Barnes shines as Frank’s former combat buddy-turned-private military contractor Billy Russo. [spoiler title=’This right here is a spoiler, y’all.’ style=’default’ collapse_link=’true’]And when he inevitably turns out to be one of the bad guys, as we all must have known he was going to, he’s utterly believable as Frank’s equal in violence.[/spoiler]

Agent Madani follows in the footsteps of Marvel Netflix’s frequent attempts to pair a male hero with a strong, badass female co-lead. Actually not the men, ’cause Jessica Jones had Trish Walker. But this one might be one of their better attempts. She doesn’t need constant rescuing like Karen Page in Daredevil, doesn’t consistently fail at the one thing she’s supposed to be good at like Misty Knight in Luke Cage, and she isn’t savagely undermined by her writing like Elektra in Daredevil or Colleen Wing in Iron Fist, becoming subservient to the male hero’s arc at the cost of her own. She always has her own motives and agency.

Micro works, and is well acted.

And if you do enjoy bloody, violent revenge stories, they do not let you down on that front. Well, in episodes with action beats. Which I think is most of them?

Weaknesses

If the “Secret military wrongdoing in Afghanistan” plot doesn’t do it for you, or rooting for a guy whose go-to solution to problems is murder doesn’t appeal to you, well, there’s not much else to enjoy here.

Rawlins, the man behind Kandahar and architect of the Castle family’s deaths, is kind of just a blank slate of “corrupt, criminal, torture-happy would-be patriot.” He lacks depth, humanity, or redeeming qualities of any kind. But then Punisher villains can’t really be nuanced. A Daredevil villain can come down to philosophical differences driving different ideas of The Good; a Batman villain can be driven by sympathetically tragic events in their past, like Kite Man (hell yeah); an X-Men villain can be a good man thinking he’s protecting humanity (I’m referring mostly to Legion, not The Gifted, police dude from The Gifted is just an asshole); but when you exist to be someone for Frank Castle to murder for our entertainment, you kind of have to be unambiguously evil. Which… I mean, that’s fine, but at least try to be fun like Damien Darhk, or engaging like Kilgrave. Rawlins is just there and you want him not to be.

Madani’s partner, Sam Stein, is incapable of speaking without delivering ham-fisted exposition. Like, really ham-fisted. “Quite a story. Doesn’t bode well for me, your newly-assigned partner.” As natural-sounding expository dialogue goes, he’s somewhere between a Star Wars text crawl and Narrator Smurf.

Let’s talk about Lewis. In the first episode, Frank lurks around his old military pal Curtis’ support group for veterans. It’s the one scene in that episode where he acts like a human person with emotions. One of the veterans is a gun nut, liberal-hating, “keep America for white Christians” asshole, and his rantings catch the attention of a younger vet named Lewis, who mutters “sic semper tyranis.” A weirdly educated remark for someone who falls for ignorant hate speech so quickly.

Here come the spoilery bits.

If that had been the last we saw of Lewis until episode nine, that would have been fine. But no, we spend swaths of the first two thirds of the series watching Lewis have PTSD, decide that the only cure to his PTSD is to be back in combat, get rejected by Russo’s company Anvil because he’s very clearly too unstable for any sort of combat, and then slowly but surely turn to domestic terrorism, all so that he can distract Frank Castle from the main story for two episodes near the end of the season. Which, okay, while putting the plot on pause, allows for a couple of key character beats to happen (two in two episodes, that’s not a lot), but there must have been a more elegant way to do them.

And sure, yes, an examination of how life on the homefront is difficult for vets would be good, if not necessarily germane to classic Punisher stories, but surely the right approach would have been to show how not all vets turn into Castle-style murder machines, not to imply that PTSD turns vets into domestic terrorists because mental trauma renders them incapable of not fighting. Lewis had all the love and support you could ask for, and still went mad-bomber, and that does not feel super respectful to struggling veterans.

I get it, man, I get what you were trying to do. When the second-amendment, concealed-carry douchecanoes show up to point at Frank Castle and say “That’s my guy! A good guy with a gun! That’s what we’re saying!” the producers can point at Lewis and his “Jews control the internet” mentor and say “You idiots aren’t the Punisher, you’re these morons.” But if that’s what he’s for, you did not need to spend ten episodes failing to build Lewis up as a character just to make him a third-act bonus villain. If a third-act bonus villain is even needed, which brings us to…

The Ever-Present Pacing Problems, or “It’s called episodic narrative, look it up.” If you needed to pad out the first season with all of these dull, reductive Lewis scenes, maybe it’s time to rethink your episode counts. It’s happening more and more with Marvel Netflix, so it must be said… if you don’t have enough story for 13 episodes, you don’t need to make 13 episodes. And there’s more.

It takes three episodes for the Frank-vs-corrupt-CIA-guy arc to kick off. Three episodes waiting for the show to catch Frank back up to where he left off when Daredevil ended. Three episodes giving Punisher a second, worse origin. Guys, it’s time you gave up the whole “The reluctant hero must be gradually dragged back into action” routine. Only Daredevil has ever managed to hit the ground running. Even The Defenders took three episodes to get out of first gear, and it was only eight episodes long. Punisher could have been a tight ten, if they’d sped up the first act and restricted Lewis to that first scene and his bombing spree.

Being on Netflix means people can and often will binge-watch, but not always. Stop treating each Marvel Netflix show as one really long movie and learn how episodic narrative works.

High Point

It’s easy to spot off-episodes of the first season, but it’s a little harder to name standouts. There’s sort of a baseline level of decent quality that they sometimes fall short of, but never really break past. I guess… either episode three, “Kandahar,” in which we examine Frank and Micro’s pasts as they have the most awkward “getting to know you chat” possible, or “Virtue of the Vicious,” a Rashomon-style examination of the long-awaited end of Lewis’ arc.

Low Point

With two flow-breaking Lewis-centric episodes and an hour-long torture session to choose from, it should be hard, but… let’s talk about episode one, “3 AM.”

First off, Frank hunts down the last members of the gangs whose gunfight left his family dead, despite knowing that his ex-CO arranged all of that, so really he’s just hunting down pawns in his ex-bosses’ sick game. Having killed the final possibly unrelated peon, Frank takes the iconic skull costume it took him 12 episodes of Daredevil to get around to wearing and burns it. Then moves back to New York and, despite being a notorious criminal with a very distinctive face, takes a job with a construction crew, knocking down walls with a sledgehammer. Knocking down walls. On a construction crew. Don’t tell me they’re a demolition team, why would a demolition crew need a cement mixer.

Save for introducing Curtis and Lewis the Rat-Faced Time Waster, they spend the next forty-five minutes, forty-five goddamn minutes, with Frank’s asshole criminal co-workers verbally harassing and threatening him while he silently ignores them, hammering his walls and thinking about his dead family all day and all night. Finally, in the last five minutes, when the assholes try to kill the one co-worker who was nice to Frank after a botched robbery of a mobsters’ poker game, his former self is unleashed upon the assholes and the mobsters they robbed. Which would have been a great jumping off point for a classic Punisher vs mob story, but is instead when Micro spots Frank, after months of waiting for him to notice that intel he’d slipped Frank back in Daredevil. If it had been Frank vs. the mob, sure, maybe I could see him needing to be convinced to take up arms, since this Punisher didn’t fight mobsters, he only hunted people he blamed for his family’s death. And some ninjas. But this is just the same vengeance rampage.

The Punisher had an origin. We did not need to drag him back to square one just so he could be reluctantly pulled back into the same vengeance spree he was on when we last saw him. Stop with the reluctant heroes. Stop it.

It’s a weak opening, designed to fill in anyone who didn’t watch Daredevil, while annoying anyone who did watch Daredevil by taking a huge and unnecessary step backwards.

MVP

Gotta be John Bernthal. Like Daredevil season two, the show is at its best when he’s on screen. Unlike Daredevil, that’s most of the time.

Tips for Next Season

He’s run out of vengeance, so it’s clearly time for an Equalizer-style grudge match between the Punisher and the mob. That would be some classic Punisher storytelling, far more on-brand than taking on black ops groups. Maybe try something like that.

Also… The first episode ends with Micro spotting Frank through “gait recognition,” which, no, what is that… and then says “Welcome back, Frank.” Garth Ennis’ “Welcome Back, Frank” is a classic Punisher story filled with humour (often black), memorable villains, oddball supporting cast, and frequent, innovative action beats, like a shootout in a morgue or a chase scene through a zoo, forcing Frank to use zoo animals as weapons. It is everything you should have aspired to, and if you’re not going to manage it, then keep Welcome Back Frank’s name out of your mouth.

Overall Grade: B-

Coming soon to this feature: can I find a source for Runaways? Let’s find out.

Dan Watched Inhumans and Wow But You Shouldn’t

“I wish I wasn’t Marvel’s worst series,” said Iron Fist as the final finger of the monkey’s paw curled in.

Comic book TV is everywhere these days, and it’s happening all year. So I’ll hand out awards and rankings in June, but in the meantime, we’ll be reviewing shows one by one as they wrap up.

This instalment: what happens when the showrunner of Iron Fist doesn’t try so hard.

Short version: If you are watching Inhumans, then stop.

Premise

Behold, the Inhumans! Created centuries ago by the Kree (this is not specifically explained on the show), the Inhumans live on the far side of the moon, safe from the prying eyes of the humans below. Well, except for all of those Inhumans that lived in the secret village we saw in season two of Agents of SHIELD, who are never mentioned, and all of the new Inhumans that have been springing up in seasons three and four of Agents of SHIELD, who are begrudgingly acknowledged and a couple of whom even make appearances… but no mention of the government agency that worked so closely with them before ending up in space at the end of their last season.

So, like season two of Agent CarterInhumans continues the trend of other ABC shows being the only Marvel properties willing to very, very vaguely reference events on Agents of SHIELD. As little as they can get away with. Which… you know, Agents of SHIELD has been Marvel’s best TV show since Daredevil stopped trying halfway through season two, so maybe… whatever.

The Inhumans use a process called Terrigenesis to unlock their true selves, which sometimes just grants a power, sometimes causes a physical transformation (good or bad… just ask Eldrac, who got turned into a wall), and sometimes does diddly-squat, in which case welcome to the Moon Mines, you genetic failure.

The Inhumans are ruled over by Black Bolt (short for Blackagar Boltagon… not a joke) and his royal family. Black Bolt’s voice has incredible destructive power: speaking at a whisper hits like a cannon ball, and normal volume can obliterate a person. His wife, Queen Medusa (Serinda Swan, who in better days was Zatanna on Smallville, yes I just called Smallville better days, that’s where we are with this), has prehensile hair. I don’t know how to describe it to make it seem more dignified. Karnak (Ken Leung, of many things, one of which was Lost), one of the top warriors, can see and exploit the flaws in anything, and precisely plan any scenario in seconds. Gorgon… has hooves for feet and can stomp on things like super hard. Crystal is cute but boring. That is… she can, like… control the elements and whatnot, fire and air and… I mean she looks good in jean shorts but she basically adds nothing to this show except being the closest one to Lockjaw, the adorable giant teleporting bulldog.

And Maximus (Game of Thrones’ Ramsay Bolton, Iwan Rheon), Black Bolt’s brother, has no powers, but a serious lifelong case of throne envy. Which is where we find ourselves in the first episode.

They were really banking on us being on board with the apparent protagonists right from the top, because we open with Maximus staging a coup to seize the throne. The royal family retreats to Hawaii (sure), gets split up, and attempts to regroup so that they can retake their home from Maximus.

Maximus, by the way, won the support of the royal guard through his platform of “Maybe we shouldn’t take everyone who didn’t get powers in Terrigenesis and force them to work in the Moon Mines, maybe a rigid caste system based on genetic accident isn’t cool.” Black Bolt, therefore, is pro genetic-caste-system, which is problematic, but they compensate for Black Bolt being on the wrong side of history by ensuring that Maximus is the sleaziest sleeze in Sleazetown, dripping malice and creepiness every time he’s on screen.

Okay, let’s break this thing down.

Strengths

The big teleporting bulldog is pretty cute.

He’s a good boy who doesn’t get the pets he deserves.

And it’s short.

Weaknesses

Where. To. Start.

Every character is made the least interesting version of themselves possible, whether for budgetary reasons or just utter lack of vision from showrunner Scott Buck, who just a few months ago also failed to deliver an even slightly interesting take on Iron Fist. That he was given a second Marvel show demonstrates flawed leadership at Marvel’s TV branch, even if going from Netflix to network is the equivalent of being sent down to the minors. Right, the characters…

Medusa has super-strong prehensile hair, so of course that’s taken away from her immediately as Maximus shaves her down to a buzzcut. Sure her CG hair couldn’t have been cheap, and it looked bad, but the fact remains that they swiftly took away her most notable feature, and made it really rapey when they did it, and goddamn you guys that wasn’t cool. Karnak is a master strategist, so by the end of episode one, he walks off a cliff, I say again the master strategist walks off a cliff, and suffers a head injury that compromises his power. Black Bolt, king of Attilan, is overthrown inside of half an hour. Maximus, in the comics, is an insane genius, brilliant but untrustworthy, and here he’s just a power-mad douche incapable of thinking anything through. Eldrac is a person who got turned into a wall that can open portals and they barely even touch on that. Crystal… I don’t know much about comics-Crystal but she must have had more going on than looking cute in shorts. She couldn’t have less going on than she does here.

Look, every comic book show eventually does “Are they still a hero without their powers,” but a) it’s always a drag, and b) they don’t make it the whole first season. But this is just where our problems start.

Every single aspect of the show is punishingly bland at best. The dialogue is bad, the acting mediocre, the effects cheap, the characters uninteresting, and while Maximus is insufferably terrible it’s hard to ignore that fact that he seems to be right about everything. He doesn’t want to live under a genetic-lottery caste system and thinks maybe forcing 1400 people to live in cramped hiding on the moon isn’t the best call, and he’s right on both fronts. It takes 10,000 individuals to maintain genetic diversity. With 1400 people in Attlian it’s amazing that the Inhumans aren’t as inbred as an Austrian duke by now.

Sure, there’s apparently another reason they live in hiding, some larger danger hinted at repeatedly in the finale, hints almost assured to never be paid off, but it’s the Kree. They were hiding from the Kree, the aliens who created them, and in season two of Agents of SHIELD made it clear they thought that was a mistake worth erasing, that’s the deal, fuck you for making a show this bad and thinking you could lure us in to wanting a second season with such obvious cliffhanger-bait.

Medusa and Black Bolt keep wanting to give Maximus one more chance to turn things around despite him taking every opportunity to not be worth it. It gets old.

And it’s not a recent development, either. A flashback to Maximus and Blackagar’s youths shows young Blackagar moping about not wanting to be king, while his brother keeps shouting “I do! I’ll be king!” And when their father says no, it has to be the elder brother, Maximus literally says “But if he dies, I get to be king, right?” And Father-of-the-Millennium lets it slide. Sure, pal, nothing to worry about there.

The human scientist who teams up with Medusa is trying so hard to channel Arrow’s Felicity Smoak that I can only think of her as Faux-licity. Also she might be in love with Medusa. A more interesting show would have run with that.

My only theory is this. Head of Marvel Entertainment, Ike Perlmutter, has been desperate to introduce the Inhumans to the MCU as a replacement for the Fox-owned mutants (even though the Inhumans are terrible replacements for the X-Men, do not work as metaphors for oppressed minorities, and Fox’s The Gifted is proving why mutants do it better on a weekly basis). He tried to force Kevin Feige to make an Inhumans movie, only for Feige to break away from the rest of Marvel Entertainment and cancel the movie the second he didn’t have to report to Perlmutter anymore. So Ike made it into a TV series. Maybe, maybe Jeph Loeb, head of Marvel TV, knew that the only way they were going to shut Ike up about the damn Inhumans was to make the show, but make it Fant4stic bad so that the concept would lose appeal. And so they hired the Iron Fist guy to write it.

I mean that’s the only explanation that makes sense to me. They screened the pilot on IMAX. They read the script, saw the dailies, and then still felt comfortable putting the worst thing Marvel Studios has ever, ever done onto the largest screens possible and charged people money. I don’t see how that happens unless they are actively trying to fail.

High Point

…Um… “Make Way For… Medusa,” maybe? They finally managed to add a character I enjoyed, even if he’s one of the bad guys.

Low Point

“…And Finally: Black Bolt.” The season (and gods willing series) finale managed to be just as excruciatingly bland and pointless as the pilot while delivering a thoroughly unsatisfying conclusion (seriously, the final scene was entirely dull) and spending too much time setting up a second season that I cannot imagine anybody actually wants at this point.

MVP

Lockheed the giant dog, I guess.

Tips for next season

Fuck you. I shall think of this show as cancelled until ABC’s May upfronts confirm it as so, and then I will think of it no more.

Overall Grade: F

Like, it’s not even fun bad.

Gonna have to finish series five of Doctor Who just to wash that crap-fest out of my brain.

Dan on TV: Halt and Catch Fire

The best show you’ve never heard of just ended. Let’s talk about it.

Halt and Catch Fire is the best show you’ve never heard of. Allow me to explain.

The first thing to understand about Halt and Catch Fire is that despite being a period drama on AMC, it is not Mad Men. I say that to you now, suspecting that one of the creators had to say this to the network at some point during season one.

Halt and Catch Fire just completed its fourth and final season, and it has been a hell of a roller coaster. In the beginning, it was about a would-be tech visionary recruiting a failed computer designer to create the next big thing in PCs, but it was so devoted to re-invention over its four seasons (as is fitting for a show about tech visionaries) that in the final episode, those two characters barely appear. And along the way, it went from a pretty good period drama to a great one.

Love, War, and Computer Culture

Halt and Catch Fire centres around five brilliant but often broken people trying to be the next big thing in computer culture, a place where “the next big thing” shifts frequently and unpredictably. It begins in 1983, as they attempt to break into the home PC market, but goes on to cover 11 years of developments and advancements in the dawning internet age as the leads continue to chase the bleeding edge. Online gaming. Online community and commerce. Anti-virus. The dawn of the world wide web. In all cases, united or divided, they strive to be the leaders in an ever-shifting, hyper-competitive marketplace.

All five are lovable and hateable in equal measure. Together or apart, they form a riveting ensemble. Between 1983 and 1994, they love each other, hate each other, support each other, try to destroy each other, build businesses, lose businesses, and are constantly on the verge of being the first or best to market with some new innovation. But no matter how many times they screw each other over, no matter how much damage they cause to each other, there is still a bond between them that often weakens, but never fully breaks. Which is good, because it keeps them banging off each other.

Sure, in the beginning, it leans towards Mad Men. We have an enigmatic, charismatic leading man with a mysterious past in a period drama, but within season one they wisely move past that. And even in the beginning, there’s an important difference between Halt and Mad Men… a little thing called pacing.

Mad Men had a very nuanced, subtle, gradual pace. Events would creep along through small actions and awkward silences, building slowly until everything burst in the finale. Throughout the first season, Halt and Catch Fire would introduce a crisis, build it to a fever pitch, force someone to make a compromise someone else hated to fix it… and still have enough episode left for some even worse crisis to destroy their momentary peace. Future seasons calmed down a little, but you could never call the show uneventful.

The setting, the central plot, and central theme all shift throughout the series, but the core never does: Cameron, Donna, Joe, Gordon, and Bos. Let’s meet them.

Cameron Howe

The Prodigy

When we meet Cameron Howe (Mackenzie Davis, who’s picked up three high-profile sci-fi gigs since doing this show– The Martian, Black Mirror: San Junipero, and Blade Runner 2049), she’s a punk programmer sneaking into college lectures about the coming computer age. More often than not, she’s the smartest person in the room, and painfully, aggressively aware of that.

Cameron dreams of true innovation. She doesn’t want to build a slightly better IBM, she wants to build a truly new computer. When video game design draws her interest, she doesn’t want to just make Centipede. She wants a wholly new, wholly different game experience. Cameron Howe would be the bleeding edge of the internet age if it weren’t for a few… quirks.

Cameron does not play well with others. She’s a loner by nature and doesn’t excel at “collaboration” or “cooperation.” She views partners and investors as encumbrances, not teammates. She expects her teams to dance to her tune, even when she’s making no effort to teach them the words. She alienates people, forces them to take actions she doesn’t agree with, and even when she’s right, she’s usually burned too many bridges for it to matter.

And the show really took off when it realized that she was its actual heart. Her and…

Donna Clark

The Businesswoman

Donna Clark (Kerry Bishé) was set up to be simply the long-suffering wife of one of the main characters, and thank the TV gods they sobered up from that, because a) that’s a tired cliche, and b) both Donna the character and Kerry the actress are better than that.

Donna is married to Gordon, and is mother to their two daughters, and while season one sets up Gordon as the big, gifted, engineer and computer builder, it also makes it clear that Donna is his equal. She can’t program like Cameron, few can, but she can build as well as anyone.

Not that people tend to notice, because it’s 1983 and she’s a woman. And, spoiler alert in case you haven’t noticed all of the everything, being taken seriously as a woman did not exactly get easier over the next ten years. And that’s more of an issue for her than it is for Cameron, since she’s the one actually willing to work with people to get ahead.

Also, she doesn’t really care for being the mother to anyone but her kids, and her compatriots have a tendency to force her into the position. Being the responsible one, the grounded one, the one willing to make the compromises, the one who has to see the larger picture beyond just the dream. And when you’re dealing with volatile visionaries like Cameron and Joe, or just the habitually wounded pride of her husband, that can cause turmoil.

Donna has dreams, she has ideas, she’s as capable of chasing the next horizon as anyone else in the cast, but there are a couple of things she’s missing. She doesn’t have Joe’s manipulative charms or Cameron’s determination to live or die by her work alone. What she does have, in place of those things, is a willingness and ability to work the system. To make connections, build relationships, to care about audience engagement and put what they want over what she thinks they should want, something Cameron struggles with. Or something Cameron would struggle with if she didn’t find it all so beneath her.

Look, I love Cameron in general, but sometimes… look, the ain’t anybody you can root for every episode.

Case in point, our theoretical lead character…

Joe MacMillan

The Visionary

Joe MacMillan is played by Lee Pace, who was the Piemaker in Pushing Daisies and as a result has my love and loyalty forever. In the beginning, he has recently left IBM, fancying himself a visionary. He can see where computers are heading and is determined to get there first at any cost: financial, human, or otherwise. He comes to Cardiff Electric, Texas-based manufacturer of typewriters and radios, and infiltrates it to push them to build a home computer that will challenge his former employers. It is 1983, one year before Apple debuted the Macintosh. The timing is not coincidence.

Joe McMillian was introduced as an enigma, a man of mystery with a hidden past and unexplained scars and a mysterious agenda, and thank Buddha and all of his wacky nephews that they got the Hell over that. There are two things they did with Joe in season two that improved the show immeasurably: first, they made him more of a fun human being; second, they realized he wasn’t the lead. Even if he would be top-billed all the way through, because opening credit politics are what they are.

Joe does have a certain amount of vision. He must, because he finds himself at the forefront of a lot of industries, one way or the other. He also has a certain amount of charisma, because he keeps drawing people to his banner… even the other leads, who after his initial actions have so many reasons to doubt him.

Because more human or not, Joe’s got his flaws. He’s not the best team player, since he’s willing to fight entire companies if he feels they’re holding back his vision. He’s willing to burn anyone he has to if the project demands it. And when a project or a company goes wrong (which they often do, this is not a happy show where everything always works out), he can lash out in sometimes extreme ways. Joe MacMillan does not fail gracefully.

But once they’re done trying to turn him into Computer Don Draper, they find something worth rooting for at his core. A love for his colleagues that makes the shift from “Manipulating them to create the Cardiff Giant” to “He created the Cardiff Giant as an excuse to work with Gordon and Cameron” believable and touching.

Even when his story is mostly detached from the others, he’s a key part of the show, but it’s still for the best that they moved the focus away from him after the first season. Not because he doesn’t work, but because the ladies just work better.

Gordon Clark

The Builder

Gordon Clark (Scoot McNairy, who you’ve certainly seen in something) tried and failed to launch his own computer alongside Donna, and the failure was a costly one, in terms of savings, pride, and Gordon’s standing in the eyes of Donna’s parents. When we meet him in 1983, he’s a simple engineer at Cardiff Electric, a broken man who’s abandoned ambition. Until, that is, Joe talks him into reverse-engineering an IBM to build their own PC.

Gordon’s a builder at heart. He’s never happier than when he’s prying open a machine and putting it back together, better and stronger. He and Joe have the best working relationship, if still not consistently, which makes sense because he and Joe were supposed to be the leads until it became clear that Donna and Cameron should take over.

Maybe it’s because Joe can sense that Gordon still has the drive, the need to be a success on his own terms rather than just a Cardiff Electric cog. But the sting of his previous dream’s death hasn’t fully left him, and it means he has one thing Joe doesn’t: a willingness to settle. To plateau. To say “This is enough.” But the line where he’s willing to do that isn’t low enough to make life simple.

Gordon and Donna’s dreams do not sync up as often as either of them would like. Often one’s dream comes at the expense of the other, and that puts a strain on their relationship, and their relationship with their kids. All is seldom well in the Clark household, and Gordon makes some typical 80s-success bad choices that don’t help in the matter. Or help him in general.

But if there’s something to be created in order to find the next big thing, Gordon’s not hard to talk into joining in.

John Bosworth

The Salesman

John “Bos” Bosworth (Toby Huss), career salesman, has been at Cardiff Electric since most of the cast were kids. His is a simple life of southern-charm sales pitches and golf with clients, which is utterly upended when Joe MacMillan arrives and, before Bos and any of the bosses know it’s happening, tricks/forces them to rebuild Cardiff into a computer company, bringing down the wrath of IBM.

But as much as Bos resents how Joe is changing Cardiff, the more important change is what’s happening to Bos himself. His resentment thins. He bonds more and more with Cameron, becoming a surrogate father to her (her father is alive, but she and her parents don’t exactly get along). The glow of the computer age infects him, even if it doesn’t endear him to Joe in a rush.

Older than most? Sure. Computer literate? Not very. But he sees the future the others are building, and he wants in, even if he’s past his prime. He’s hungry to be part of this, and hunger plus limited time equals desperation, desperation leads to bad choices, and on this show, bad choices lead to big consequences.

But nothing short of death ever drives these people apart forever, and Bos’ folksy charm hides real skill for business and with people, something the others sometimes find themselves needing. Which works for Bos, because he needs them to need him, as after decades of life in sales, it’s only chasing after the dreams of his younger colleagues that he’s spotted his purpose, and he can’t lie down and rest before he’s caught it.

Final Thoughts

I feel like I should do more than talk about the characters here, but the fact is that each season is a new ride (featuring time jumps mild and extreme in between), each ride is bumpy as hell, and I feel I’d be doing you a disservice  by hinting at what any of the bumps are. I can say this: if the Cardiff Giant story of season one isn’t grabbing you, skip to the last two episodes of the season. Witness COMDEX, the birth of Mutiny, the first great fracturing of the central cast, and dive into a much-improved season two as Cameron and Donna take centre stage, attempting to invent online gaming in the time before Nintendo and Sega resurrected home consoles. See Bos rise from the ashes, Joe struggle to bounce back from a humbling computer convention, Gordon flounder for a new purpose, see the whole board change as the show finds a new structure.

There are incredible visual flourishes on this show. In one episode, there’s what seems to be a single tracking shot following Gordon, but this simulated single shot covers months or even years as a company grows from conception to construction to growth and expansion and finally to stagnation, and relationships strain and collapse in a few minutes that encompass a season’s worth of of drama. But lower-key than usual drama, nothing super exciting, so it’s okay that it’s just one shot in just one episode.

See Gordon and Donna’s girls grow up, one of whom grows into a computer whiz in her own right, and begins to steal the last season.

See Joe discover what the One Big Thing he’s been chasing this whole time really is… and whether or not he ever catches it.

See Cameron’s dream of what computer games can be collide with the birth of a drastically different take, the ultra-violent first-person shooter.

And let an incredibly talented cast make you love the flawed, sometimes broken, often wonderful characters pushing the story along.

If you’re in Canada, the first three seasons are on Netflix and the fourth will be along eventually, I’m sure. I know that it’s peak TV, and everyone and their streaming service has a recommendation, but the finale… the finale was a thing of beauty, and not every series can claim to have gone out that strong, and based on that I felt I had to share this show with you all.

And then life happened and this post got hell of delayed on me, but it’s still valid. So go, my pretties, binge, binge.

Next time… hadn’t we just gotten to my favourite era of Doctor Who? I should get back to that.

A Love Letter to Glove and Boots

So there are certainly no shortage of horrors to be found in 2017. No shortage at all. But in the midst of it all, a few special people, a groundhog, and a red thing tried to make the world a little brighter, only to get cut down by YouTube deciding to screw over creators worldwide. They are Glove and Boots, the funniest non-Henson puppets on YouTube.

Mario and Fafa. No, nobody is actually named “Glove” or “Boots.”

Based out of Brooklyn, New York, they’ve been doing puppet-based YouTube comedy blogs for a few years now. In 2017, they decided to try to grow their channel with an ambitious plan to crank up their output. They set out to make 100 videos in one year, from their usual work to various new mini-episode series to monthly live shows on their main channel and weekly streams on Glove and Boots Gaming, where Fafa the Groundhog and Mario the… Mario would try out games for our amusement. And all of it was fun, but all of a sudden it wasn’t working, because YouTube changed its algorithm.

And anyone who’s noticed how social media channels have been getting progressively worse lately just reflexively clenched up reading that. Facebook pushing “Top stories” and hiding things from your news feed, or demanding that Pages boost posts just to reach their audiences; Twitter taking a perfectly functional chronological feed and ruining it with “In case you missed it” tweets from days ago; and now YouTube is screwing over small-to-medium channels. Algorithms ruin everything. Mario and Fafa try to explain what they think happened here, but basically viewership was taking a bigger hit than they could handle.

But I come not to bury Glove and Boots, but to praise them. First of all, they’re not dead. They’re just taking an unplanned and indefinite hiatus while they try to figure out how to deal with their viewership issues. But while that’s happening, there’s a lot of great material on their channel that I suggest you check out. Every view and subscriber could help bring Fafa and Mario back faster.

And also someone has to point viewers at their A-material, because the only video YouTube’s algorithm thinks to recommend is the one where Gorilla dances to Gangnam Style. Goddamn algorithms ruin everything.

The Blog

I mean they called it a blog, but really it was a series of comedy videos starring puppets. Which isn’t to say that they didn’t occasionally try to inform. Witness this explanation of the characters found in the Monomyth, with assistance from Fafa’s toad cousin Johnny T, and why their absence makes Adam Sandler movies suck now. (Sure, that’s the problem.)

Once upon a time a friend and I were considering writing a modern-day Robin Hood movie. This video really helped me break the general story, as I figured out who would fill which roles, and where that took us. And then Hollywood greenlit like half a dozen Robin Hood movies and there didn’t seem to be a point to writing ours anymore, but that’s hardly Fafa’s fault.

Another time, once again with Johnny T’s help, they tried to teach the internet a much-needed lesson about grammar.

And tips on visiting New York I wish I’d seen before my 2014 trip, when I blew an evening seeking out the Original Ray’s.

That was the first one I ever saw. Took me a couple of videos to learn that Johnny T wasn’t the star. And for the record, if you’ve been walking the Coney Island boardwalk for a couple of hours and it’s really sunny out and you just want to eat something indoors, maybe, maybe, there’s a valid reason to go to Applebee’s.

Maybe.

I mean the next time I was in that area we found multiple better places to be than The Applebee’s of Last Resort but at the time… anyway, he’s not wrong about Olive Garden. Times Square hosts the worst Olive Garden in North America, this is known.

But they’re not all educational. Sometimes it’s just about how life would make for a pretty terrible video game.

I could go on and on, because this channel is a gift, but I want to move to some of their other categories.

Product Testing

Sometimes they’d watch a bunch of infomercials, order the products, and field test them for our education and enjoyment, beginning with the most famous disappointing products of Vince the Shamwow guy.

Or witness their experiments with the Rollie: a device for people who find placing eggs over heat and then eating them to be too taxing.

(I have heard a theory that all of the infomercials showing people finding every day tasks to be too challenging are actually, on the DL, trying to sell products to people with disabilities who legitimately find these things hard, but that’s another post, innit.)

And since the end result is just a cylinder of basically normal cooked egg, they had little option but to get weird with it, and see what kind of nightmare tube-omelette they could create.

Now, this process involved watching a lot of infomercials, and this sometimes resulted in tripping over comedy gold, as explored in their first-ever live broadcast. Join me now for the saga of “I LOVE.”

You know, coming up with comedy is hard, coming up with comedy on the spot is harder… coming up with comedy on the spot whilst operating a puppet? You have to give it up for that.

Songs!

Turns out Fafa the Groundhog can also belt out a tune. So since YouTube is sometimes just a long Weird Al Yankovic album with zero quality control, Glove and Boots got into the song parody game. Sure, some of them are simple parodies, like turning “Uptown Funk” into a ballad honouring Shaolin kung fu, but they’ve done some fun music videos over the years. Here’s a for instance… when Canada’s king of space, gentleman astronaut Chris Hadfield, did a cover of David Bowie’s Space Oddity while actually in space, Glove and Boots decided they wanted in on it and snuck Fafa into space with him.

Well… not literally. But even if you don’t want Hadfield trivia sung to the tune of Rocket Man (it gets away from them a little), it’s mostly worth it for Mario’s initial confusion over who’s who.

Mario’s failure to get how the song goes is also what makes their cover of “All Together Now” so damned charming. Well, that and Fafa’s stuffed bear. And frankly the original doesn’t have enough references to old-school rapper Biz Markie. Good add, Mario.

Now, if you want to understand who the rest of the puppets are, and why two of the are Wolverine and Thor, you need to get into the back catalogue, but I’m fine with that since that is what I’m trying to get you to do.

Want to hear Blurred Lines turned into an explanation for Robin Thicke’s legal issues over the song? They’ve got you covered. Want to see The Beatles end some pop culture rivalries? They damn it I used “covered” too soon this one IS just a cover the wordplay would have been– anyway here it is. They also taught me what “mumblerap” is, and why it’s awful, yet still created something enjoyable by parodying someone calling himself “Lil Yachty,” and more egregiously, calling himself “talented.”

Moving along…

Shooting for 100 videos

Making 100 videos in one year was an ambitious goal, especially since the main videos have backgrounds to green screen and occasionally puppets to fabricate. So they came up with some easy-to-shoot shorts. Mario attempted to improve our vocabularies through “Mario’s Word of the Week,” sometimes to his own detriment…

Johnny T. tried to show us all a better way of living with “Don’t Be a Dummy…”

And one of their uncles was turned into a squirrel for some true stories that became some of their weirdest material since that countdown to Christmas from two years back, “Santa’s Secret Stories.” Man, those were odd.

Plus there was their gaming channel, which… look, Slime Rancher doesn’t seem, on paper, like a good game. Seems like an FPS merged with Farmville. But watching Fafa play it… or more accurately watching Mario watch Fafa playing it… if I hadn’t been having budgetary issues, I might have bought it and started playing it that day.

Really looking forward to resuming a lifestyle where spending $25 isn’t intimidating. But that’s neither here nor there.

Look, you guys, I know I just threw a lot of videos at you right there, but I promise you, watch even half of them and you’ll thank me, because these guys are delightful, and as someone who tried to launch a YouTube channel of his own, it’s heartbreaking to see them put so much work into providing free entertainment and then hit a wall that forces them to stop because of a goddamned algorithm. 

The worst part, the worst part, isn’t just knowing that Facebook and YouTube and Twitter aren’t adding these algorithms for us, they know we hate them, but are doing it strictly for monetization. The worst part is that knowing that and pointing it out doesn’t help, because as long as it is helping monetization, they’re going to keep doing it, and they’ve got us by the short-n-curlies on this, because I am not going back to calling people to see if they want to see Star Wars when I’m seeing Star Wars. And while new streaming sites are happening, none of them are YouTube killers.

That got away from me.

I had a dream. A dream that one day, my webseries would grow to a point where I could talk Glove and Boots into doing a guest appearance. That Jeff would do a bunch of peyote, end up on a vision quest, and have Mario and Fafa pop up to guide him, or possibly just point out just how badly he’s tripping.

Keith (my co-writer) and I would have guest starred as well. After a few seasons of us being background extras, Jeff would have snapped and demanded to know why we were always in the background of everything he did. Man that would have been a fun episode. But I knew it would be a hard sell. Our first season didn’t break out the way we wanted, so would we ever be worth their attention? And getting funding to keep it going proved daunting, and now it’s been long enough I’m chasing funds for something different… but I liked the idea that it was possible. And I always thought they’d be there if the time came.

Glove and Boots was never supposed to end.

And maybe it hasn’t! They certainly want to keep going. They have an absurd amount of fun making these videos, if the amount of shots that end in one or both of them cracking up tell us anything. But nobody knows when or, more importantly, how yet.

But in the meantime, check them out. Enjoy their back catalogue. There’s great stuff in there and more supporters are always better.

Hurry back, Fafa and Mario. My day was always better when you were in it.